Richard E. Ferdig is the Summit Professor of Learning Technologies and Professor of Instructional Technology at Kent State University. He works within the Research Center for Educational Technology and also the School of Lifespan Development and Educational Sciences. He earned his Ph.D. in Educational Psychology from Michigan State University. He has served as researcher and instructor at Michigan State University, the University of Florida, the Wyzsza Szkola Pedagogiczna (Krakow, Poland), and the Università degli studi di Modena e Reggio Emilia (Italy). At Kent State University, his research, teaching, and service focus on combining cutting-edge technologies with current pedagogic theory to create innovative learning environments. His research interests include online education, educational games and simulations, the role of faith in technology, and what he labels a deeper psychology of technology. In addition to publishing and presenting nationally and internationally, Ferdig has also been funded to study the impact of emerging technologies such as K-12 Virtual Schools. Rick was the founding Editor-in-Chief of the International Journal of Gaming and Computer Mediated Simulations, is the current Associate Editor-in-Chief of the Journal of Technology and Teacher Education, and also serves as a Consulting Editor for the Development Editorial Board of Educational Technology Research and Development and on the Review Panel of the British Journal of Educational Technology.
Featured Work:
     
 
 
  • Using Tech to Enhance Writing
     
     Our new book from Solution Tree has been published! http://www.solution-tree.com/using-technology-enhance-writing.html "target=_blank"
  • 2013 Free Book on Technology & Writing
     
     New edited book published on technology and writing/writing instruction http://www.etc.cmu.edu/etcpress/content/preparing-teaching-teach-writing-using-technology
  • MOOC Findings Released
     
     K-12 MOOC Findings Report Released http://media.mivu.org/institute/pdf/Mooc_Findings.pdf
  • Religion in Digital Games
     
     Developing a Framework for Religion and Games http://archiv.ub.uni-heidelberg.de/ojs/index.php/religions/article/view/12158 "target=_blank"
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